Attraction Scoring

Scoring new worlds for themed attractions

Custom attraction scoring + production, with the option to sync and implement on-site through our show-control team.

Perfect for

  • Dark rides & coasters (on-ride + queue)
  • Walkthrough / immersive experiences
  • Themed areas (multi-zone ambience + motifs)
  • Seasonal events (Halloween / winter overlays)


 Tip: If your story has scenes, your music should too.

What you get


  • A theme guests remember
    • A main motif/theme that carries the whole experience.
  • Music that fits the timeline of the ride
    • Builds, hits, and transitions that support pacing and reveals.
  • Deliverables that are ready to install
    • Loops, edits, stems and versions so the audio works in the real world.

Typical deliverables:

  • Main theme(s) + underscore cues (scene-based if needed)
  • Seamless loops (short/medium/long)
  • Stingers (hits for reveals, dispatch, effects)
  • Transitions (queue → preshow → ride → exit)
  • Alternate mixes (no-melody / lighter / heavier / tension)
  • Stems (for mixing in multi-speaker setups)
  • Final masters (format agreed for your system)
  • Optional: on-site tuning / implementation support

 Tip: Need music + effects to line up exactly? Add Show Control + Implementation.



Process

  • Brief (1–2 hours)
    • Story beats, reference tracks, ride timing, technical constraints.
  • Mood sketches (week 1–2)
    • 2–3 short directions so you can pick the vibe early.
  • Themes + scenes (week 2–6)
    • We build the main theme and the scene-based cues/loops.
  • Production + final mix (week 6–10)
    • Orchestration/production, edits, mixing + mastering. 
  • Delivery + install support (week 8–12)
    • Deliverables packaged for implementation; optional on-site support.

 

We keep feedback simple: short review rounds at clear milestones.

Music that works in the real world

  • Loop-safe writing: no awkward endings, no “obvious repeats.”
  • Scene timing: cues designed around dispatch, reveals, and pacing.
  • System-aware deliverables: versions and stems that help multi-speaker setups translate well. 
Queue Preshow Ride Exit

We score each moment so the story flows seamlessly from space to space.

Recent scoring work

 De Rioolrat

Avonturenpark Hellendoorn


New soundtrack + SFX designed to support the queue atmosphere and intensify key ride moments.

Read the story

Novo Mundo

Hof van Eckberge


Outdoor experience audio with a focus on immersive worldbuilding and technical integration.

Explore

 DinoWorld

Attractiepark De Waarbeek


Official ride soundtrack created for De Waarbeek’s 100th anniversary. A Jurassic-themed score built to match the energy of the Dino Express ride and deepen the “Dino World” atmosphere.

Read the story

Choose the level of support

Package A

Attraction Theme Pack

Main theme + core loops + basic deliverables

Package B

Full Attraction Score

Queue/preshow/ride/exit coverage + transitions + stems

Package C

Score + Sync

Full score + deliverables + show-control / implementation support

FAQ


How long does a typical project take?

Most projects run 1–3 months depending on scope and feedback speed.


Can you score just the queue or just the ride?

Yes, scoped packages are possible.


Do you deliver loops and versions for installation?

Yes. We plan deliverables around the system and the guest journey.


Can you sync music to effects?

Yes, via our Show Control + Implementation service.


Can you help if our audio setup is complex?

Yes, multi-zone and technical consulting are part of what we do.

Let’s score your next world

Send us your concept art / story beats / timing, and we’ll propose an audio approach.

 You can also email us directly: info@evrstmusic.com